A Wicked
Sense of Humor:
(Winter 2005)
Canadian
sculptor Robert Blair has been working for years as a relative
unknown, but that seems about to change. With a unique style and
captivating subjects and a new kit through Diceman Creations, he's not
just clowning around.
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I have to say that I
discovered Robert Blair's work only recently myself, but I am sure glad I
did. You can check out
his website and see
some of the kits he has available for purchase. If you are a kit
producer, some of his work is looking for a home, so don't be shy about
contacting him.
We think he has some of the most captivating sculpts around.
Enjoy the interview . .
CS: You mentioned that you
started sculpting after having a totally different career for most of your
life. How did the change come about and perhaps more importantly, why? In
other words, what do you remember about your motivations to start
sculpting and your experiences in the early stages?
RB: Well, around 1995 my wife was doing paper
mache animals for our kids and craft shows. Since she was spending so much
time creating these pieces I decided I wanted to do something as well. I
have always been a huge fantasy fan and like books, artwork, movies etc.
I remember occasionally seeing these fantasy figures in some specialty
stores, I thought they were really cool looking pieces. I bought some air
dried clay and started to sculpt fantasy figures like wizards and dwarves
and creatures.
I found out very early that
I could only do so much as far as detail and posing working with this clay
so I did a little research and found a plethora of materials and tools and
reference materials pertaining to sculpting. Hence, Super Sculpey!
I learned how to create armatures and I worked on detail and some dynamic
poses. I started to collect as much information as possible . . .
model kit magazines, sculpting books, FX books. Since then I have
been obsessed with sculpting.
CS: Can you identify a particular
breakthrough moment or event where things “clicked” for you? If you
prefer, what happened to make you realize that you were able to sculpt
professionally?
RB: I just kept
sculpting and sculpting pieces, and as they say, practice and practice.
I simply got to a point where I felt my work was good enough to start
getting work from companies and to produce my own kits. I felt I had a
unique style to offer.
CS: Your work stands out
stylistically from a lot of kits and statues that are made today.
What trademarks are in your style? What details or forms tend to
come up repeatedly in your work and if you can comment on it, why?
To put it another way, what is coming out in your work that is uniquely
you and what inspires these trademarks?
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RB: I think my work
has a sort of surrealistic feel to it. It is extremely organic and
usually is loaded with detail. For instance, when I sculpt a comic
character I will stay away from realism. After all it is a comic
character. I find it much more interesting and the sky's the limit,
really.
There are a lot of
different things in other artists work that inspire me. I find
little things in other works that I'll use and then incorporate them into
a sculpt.
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CS. As I look at your figures, I can see
that each is invested with a sense of character, but they also share some
qualities, especially in the facial features--angular features, sharp teeth,
very tense facial muscles. Can you comment on these trademarks a little?
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RB: As you
know most of my work tends to fall on the . . . dark side. It depends on
what I am sculpting. There are certain pieces that I felt didn't require
things like sharp teeth etc . . . like Crookneck. All he needed was
a huge malicious grin to portray this sense of evil.
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I tend to think most of my
work is subtle, yet intense. It's a lot easier to sculpt something
in your face evil than to sculpt a character who is subtle yet dripping
with absolute evil intent. That is scary! It's just the thing I do.
CS: Okay, what about the clowns? What
inspires you to do these horrific hucksters?
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RB: I don't know . . . evil clowns are
just hilarious! Just the idea that clowns are funny, goofy and
loveable to many people, then twisting it around to make them horrific,
twisted, sadistic, malicious, evil clowns is absolutely hilarious!
There is so much you can do with clowns, but what I really like especially
when I am sculpting them is . . . subtlety! Like my Groucho Grimm bust
(left) it reeks with evil intent, those eyes looking at you. |
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Actually, Diceman Creations has released a dual set of evil clown busts I sculpted called "Agony and
Misery" (right). The name says it all.
I really like those pieces
and I am grateful Ed decided to mold and cast them up. I am definitely not
done with evil clowns yet . . . there will be more to come!
(These kits retail for $100 +$5 S & H as a
pair.
Contact Diceman
for more info.)
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CS:
Maybe I am just being crazy, but I see a lot of complexity in these
clowns. The Doppelganger and Patches are like freak-shows within a
freak-show. What do you want people to see or feel when they look at
these sculpts besides the underlying evil. |
RB: I really hope
people get a good laugh out of them. Seriously, I just think it is
sooooo out there it's hilarious! Especially Patches and
Doppelganger (right). I sculpted some Shrunken Head Clowns a few years ago
as well, my wife and I thought it was such a bizarre thing to do and funny
as hell, so did a lot of other people because we sold out of them pretty
fast! |
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CS: Some of these clowns seem
to imply an underlying story and you also give them names--like Pickles,
Brutto and Baby Huey. When you create these figures, do you think of them
as characters? Do they have certain personalities or histories in your
head as you sculpt them? |
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RB: Absolutely. I
would say most of the characters that I sculpt have personalities and
little stories behind them. When I sculpt a character, I think of it
as if it was a real living being. As I am going along, I start to
imagine a personality that would fit that particular character. It's all
in the facial expression and the body language. Pickles, for
instance, is sinister yet dapper in his pose; Baby Huey is naive and has
the mind of a child; and Brutto is brutish and demonic. |
CS: You've put out a couple of very
interpretive and well received kits based on comic characters. Full Mental
Jacket immediately springs to mind. What do you remember about creating
this kit, especially in terms of the inspiration, look and feel of the
finished work?
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RB: Well, because
most of my work is original work from my head and because it is . . . how
should I say this . . . out in left field, so to speak, it wasn't getting
noticed as much as I felt it should. So I decided to sculpt some
characters that were more mainstream, but still maintaining my style.
Hence Marvel Villains, but in my own design.
The Joker is absolutely
insane period, so I thought a straight jacket would be ideal instead of
his usual purple outfit which we have seen a million times over. I
wanted the body language to be twisted as well with that maniacal look. I
think it works very well.
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CS:
While Full Mental Jacket certainly first caught my eye personally, it was
your Dryad kit that beckoned an email for this interview. What's the
story behind this unique and menacing kit?
RB: I read a lot
of fantasy books and in some of them they would have dryad characters in
them or old man tree characters as well, when the author would
describe these characters I thought of sculpting a tree creature that
comes to life. After a few different sculpts I finally was satisfied
with my Dryad. Eventually I want to sculpt some more elemental
creatures.
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CS:
You mentioned Crookneck above and that is a really fascinating sculpture.
Can you talk about how that was done and what you were aiming for? |
RB: It was purely
a piece I decided to sculpt for Halloween. I love that time of year
and it gets my creative juices flowing. I actually sculpted him with
a few different materials like wood, cloth, jute, mono foam and Super
Sculpey. I just think it has an spooky ambience to it that is so
Halloween.
I sculpted another
multi-media piece as well called "Out of my Gourd. It's another creepy
pumpkin creature I created for Halloween. I have sculpted
pumpkin creatures in the past like Lord Pumpkin. He was a purely
evil living gourd in a short comic book series by Malibu Comics.
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CS: You also sent us some pictures
not available on your site of two very interesting figures. First, there
is the crucified scarecrow. Is this an extention of the Halloween pumpkin
theme? If it is, could this be your next sculpting obsession (like the
clowns?) |
The Halloween theme is
nothing new in my sculpting endeavors. I have been sculpting pumpkin
creatures and things pertaining to Halloween for years. I sculpted a
Lord Pumpkin character back in 1997 (he was on a cross as well). I
entered him in the Scratchbuilt competition at Chiller Theatre and he won
first prize! I think the Halloween theme fits in very nicely with my
style.
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CS: You also
sent us a photo of a wonderful Mad Hatter. Do I detect an alter ego
here? (He could easily be a ringmaster for the circus that is assembling
around you!) Any chance he will become a kit? |
RB: LOL! That
could be an idea for a photo of a collage of my pieces surrounding the Mad
Hatter. Yes, I did think of a circus ringmaster when I sculpted him. I
thought it was very fitting the way he is posed and the outfit he is
wearing.
I was going to get him
molded and cast. However, at the time money became a factor
unfortunately. Who knows it still might happen. It would be cool!
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CS: There is a figure I would
really like to see available as a kit--the Mummy. It has a kind of
Hellraiser feel to it. What did you have in mind with this?
Any chance it might be sold as a kit?
RB:
Actually I got the idea from reading and seeing early production sketches
of some mummy concepts for the movie The Mummy with Brendan Frasier. I
really liked some of the early mummy concept drawings way better than the
final concept. That sculpt was sold a while ago; however, I could very
easily sculpt another if a company was interested.
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CS:
Your work ultimately revolves around the
human form . . . though with creepy variations and insinuations! Have you
ever thought of animal or beastly subjects? (Seems a couple circus freak
animals would be a good match!) Is there are reason you favor the human
form?
RB: Too be quite
honest with you, I never thought of circus animal freaks! I just
think that using somewhat of a human form, yet melding it with exaggerated
long limbs, small lumpy heads, facial features tends to give them a
creepier and freakier ambiance.
CS: Let me ask you about the method
behind your madness. As a general rule, you seem like a guy who
works on inspiration more than planning and methodical, systematic
routine. Is that a fair assessment? Can you describe that process a
little?
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RB:
Yes, it is a very fair assessment. I just
get most of my ideas from my head . . . sometimes an idea will just
pop-up! I find I get on a roll where all these really cool ideas are
floating in my head and I just go for the ride. When it hits me I grab
for the for the super sculpey and go!
While I am sculpting it really depends on
my mood. I will listen to music or have a DVD playing or just nothing at
all. It really depends how I feel.
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The same can be said
about reference material. Sometimes when I'm sculpting an original piece I
will get little ideas for skin texture or hair, mouth, etc. from
descriptions of creatures in books, movies, drawings etc. Then there are
other times I don't use any reference material at all. I just go with
it. There are all kinds of things like shapes and textures I see every
day anywhere that I store in my head to be utilized in one of my
sculptures.
CS: What is the most difficult thing
about doing original sculpture? What obstacles do you face with this?
RB: I would have
to say the pose. It is a very crucial process of a sculpture.
It can make or break a piece. I have had to start some of my sculpts
over and over again just because the pose wasn't right.
CS: You seem to be fiercely
committed to your individual style as a real sticking point. Why is that
so important to you? What advantages do you have as a sculptor working
from imagination?
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RB: I think it
is very important to do your own thing, because it is so rewarding! I
have tried to conform to sculpting pieces from other artists like movie
characters or comic book characters and I just find it BORING! It doesn't
stimulate me, it's like commercial art. I am sure that's why I am not
doing any work for companies, or making any money in it.
I want to sculpt it
the way I see it and the way I want it done which doesn't necessarily mean
having to sculpt a character exactly the way they are portrayed in a movie
or comic book.
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In this genre the sky
should be the limit! Have some fun with it! If you are sculpting a piece
that someone else has envisioned and they have restrictions on what you
can or cannot do then it takes all the fun and inspiration out of it!! I
don't want to work that way. I'm happier doing my own stuff and I think
other people like it too.
CS: Are there any projects coming up
or in progress you would like folks to know about? If you prefer, what
sort of goals do you have for the next year? |
RB: Seriously, I
have been trying to make some kind of a living at sculpting on a full time
basis, but unfortunately I am finding that dream fading. I'm 49 and
I honestly have to start making a decent living. I'm still hoping
that dream will happen eventually who knows what the future has in store.
CS: Finally, I like to give everyone the same
final question: what would you like to say that has not been said yet? |
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RB: Well,
I couldn't have gone this far without my wife. She has been very
supportive in this little adventure, and I might add she is also my
webmistress. She has done a fabulous job on my website since it's
inception. And my son, who is my biggest fan and critic. My
daughters just think my work is creepy. |
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